veditor.elements.text module¶
- class veditor.elements.text.TextElement(text: str, ttfontname: str, pos_frames: Tuple[int, Optional[int]] = (0, None), margin: Union[int, List[int]] = 0, width: Optional[int] = None, height: Optional[int] = None, top: Optional[Union[veditor.elements.base.BaseElement, int]] = None, right: Optional[Union[veditor.elements.base.BaseElement, int]] = None, left: Optional[Union[veditor.elements.base.BaseElement, int]] = None, bottom: Optional[Union[veditor.elements.base.BaseElement, int]] = None, xy: Tuple = (0, 0), textRGB: Union[str, Tuple] = 'black', fontsize: int = 16, **kwargs)[source]¶
Bases:
veditor.elements.base.FixedElement
- set_text_attributes(text: str, ttfontname: str, xy: Tuple = (0, 0), textRGB: Union[str, Tuple] = 'black', fontsize: int = 16, **kwargs)[source]¶
Set attributes for a text element.
- Parameters
text (str) – Text to be drawn to
img
.ttfontname (str) – A filename or file-like object containing a TrueType font.
xy (Tuple, optional) – Where to write the
text
. This value means the coordinates of (x
,y
). Defaults to(0, 0)
.textRGB (Union[str, Tuple], optional) – The color of text. Defaults to
"black"
.fontsize (int, optional) – The font size. Defaults to
16
.
Examples
>>> from veditor.utils import SampleData >>> from veditor.elements import TextElement >>> element = TextElement(text="PyVideoEditor", ttfontname=SampleData().FONT_POKEFONT_PATH) >>> attribute_names = ["text", "ttfontname", "xy", "textRGB", "fontsize"] >>> all([hasattr(element, attr) for attr in attribute_names]) True
- calc_element_size(text: str, ttfontname: str, fontsize: int = 16, width: Optional[int] = None, height: Optional[int] = None, **kwargs) → Tuple[int, int][source]¶
Basic method for calculating the element size.
- Parameters
width (Optional[int], optional) – Element width. Defaults to
None
.height (Optional[int], optional) – Element height. Defaults to
None
.
- Returns
Tu
- Return type
Tuple[int, int]
- draw_text(img: PIL.Image.Image, text: Optional[str] = None, **kwargs) → PIL.Image.Image[source]¶
Draw text in pillow image (
Image.Image
) usingdraw_text_in_pil
.- Parameters
img (Image.Image) – An image to which
text
is written.text (Optional[str], optional) – A text string to write. Defaults to
None
.
- Returns
img
withtext
drawn.- Return type
Image.Image
- edit(frame: numpy.ndarray[Any, numpy.dtype[numpy.uint8]], pos: int, **kwargs) → numpy.ndarray[Any, numpy.dtype[numpy.uint8]][source]¶
Return
frame
as it is.- Parameters
frame (npt.NDArray[np.uint8]) – The current frame (BGR image) (in the video)
pos (int) – The current position (in the video)
- Returns
An editied frame.
- Return type
npt.NDArray[np.uint8]